Performance Research Volume 21 Issue 4
On Game Structures
Issue editors: Mathias Fuchs and Natasha Lushetich
ISSN: 1352-8165 (2016) 21:4
On Game Structures is an interdisciplinary platform for querying the logic of artistic, epistemological and economic moves and strategies. In art, science and philosophy, as in social praxis, every position is always an intersection of past moves. And every new move, in turn, alters the existing structure by altering the relationship between the structure’s constituent elements: time, space, rules, goals, and modes of interaction. This dynamic interpenetration of play – as emergent activity – and games – as coagulated structure – is, in this issue, explored in scholarly and artistic ways. Examples of the hybrid tropes the contributors engage with are liminoid social rites, playbour (the neoliberal fusion of play and labour), mathematical-musical recursion, Taqiyyah (the Islamic jurisprudence which embroils truth and falsity), porn-sports, and phantasmal ludicity.
Introduction
Natasha Lushetich, Mathias Fuchs
pp. 1 - 7
A Game without Rules
Ken Friedman
pp. 9 - 19
Recursive Game Structures as Emergent Post‑capitalist Creative Strategies
Piotr Woycicki
pp. 20 - 25
The Ludic Logic of Tragedy
Freddie Rokem
pp. 26 - 33
The Agonistic Objectification : Choreography as a play between abundance and lack
Goran Petrović-Lotina
pp. 34 - 40
Playing with Constraint : Performing the OuLiPo and the clinamen-performer
Oliver Bray
pp. 41 - 46
How Philidor Helped Rousseau Judge Jean‑Jacques : The narrative grammar of chess in Rousseau’s Dialogues
Florian Vauléon
pp. 47 - 52
Liminoid Invitations and Liminoid Acts : The role of ludic strategies and tropes in immersive and micro-performance dramaturgies
Joanna Bucknall
pp. 53 - 59
Butoh Translations and the Suffering of Nature
Sondra Fraleigh
pp. 61 - 71
Worker : The iteration game or coming out of the eternal return
Barbara Roland
pp. 72 - 77
That Obscure Object of Desire : John Nash and the general theory of the second best
Abhay Ghiara, Matthew Goulish
pp. 78 - 86
Philosophy becoming Para-Textual : Plato’s Phaedrus, a memory pharmacy
Aaron Finbloom
pp. 87 - 94
Alternative Trajectories : Structuring play through videogame physics engines
Conor McKeown
pp. 95 - 99
lude et labora : Notes on gamification at work
Vicenzo Idone Cassone
pp. 101 - 107
Phantasms of Computability
Markus Rautzenberg, Mathias Fuchs
pp. 108 - 112
Taqiyyah, Language and Game : On Lawrence Abu Hamdan’s Contra Diction: Speech against itself
Mi You
pp. 113 - 121
Language and Worldviews
Peter Hewitt
pp. 122 - 130
A Collaborative Game
matthews & allen
pp. 131 - 133
Holy Corners Golf Club (2010–14) : Golf balling as foreplay
Gabriella Daris
pp. 134 - 136
World Factory
Zoë Svendsen
pp. 137 - 139
Considering Performance as Biopolitical Critique (review)
Luna Dolezal
pp. 140 - 141
Schooling the Spectator in O (review)
Kristen Cochrane
pp. 142 - 144
Notes on Contributors
pp. 145 - 146